Spoken is a game about sound, collaboration, and Leonard Cohen by Chrisamaphone.
Why Try It: An interactive fiction piece that is primarily audio-based and in part collaboratively-generated.
Time: Five minutes.
How to Play: Use the mouse to navigate the piece, clicking on the play buttons to trigger each audio clip.
Author’s Notes: ”A haphazard experiment with audio-based IF, made with Twine and Audacity. I really encourage you to follow the instructions at the end :)”
More Info: You can listen to the author speak about the process of creating the piece on the credits page at the end of the game.
Spoken was made for the was created in 48 hours for the 27th Ludum Dare competition in which participants were asked to create a game that fit the theme of “10 seconds.”
You can find Chrisamaphone at this website and on Twitter.